High fidelity virtual worlds are breaking out of the realm of video games and into fields like architecture, filmmaking and even workforce training. Rather than painstakingly construct models, storyboards and simulations by hand, practitioners can now visualize and iterate on their work in 3D.
With more employers asking for skills related to 3D, VR and AR, the future of work is quickly becoming the present, and hardware and software improvements have made this technology available for students and hobbyists alike. In this guide, you’ll find an overview of careers touched by these technologies, stories from educators using real-time 3D in their classrooms and a lesson selector to help you find the right place to begin this journey with your students.